Objects, interiors & art
Grown furniture, surfaces, lighting and artworks, from a single piece to an installation for a specific site.
Start a commission ↗Studio Cartier develops grown materials, from mycelium and agricultural residues, and designs the objects, interiors and architecture that prove them.

From a grown column to a shelter, a lamp and a shelf. Material research made tangible at every scale.

Three grown mushroom structures, each about 3.5 metres tall, made possible by a mould that became part of the finished work.

A shelter study bringing palm waste, mycelium and vernacular construction into the same conversation.

A monumental pendant dome that reinterprets the mashrabiya through grown mycelium, designed by Andy Cartier for NUMU.

A display system balancing clean oak lines with the irregularity of grown shelves.

Surface, pattern and form emerge through cultivation. Discover the Fungal Art Series, Aurum, and the dialogue with painter Steven De Blieck.
A body of work is also a body of knowledge.
Exhibitions, a Routledge chapter, university lectures, workshops and masterclasses connect the studio to a wider community of makers, researchers and designers.
View credentials ↗Andy shares experiments, prototypes and what he is learning as the work develops.
Follow Andy’s work on LinkedIn ↗Commissions, material partnerships and learning. Every project starts with a conversation.
Grown furniture, surfaces, lighting and artworks, from a single piece to an installation for a specific site.
Start a commission ↗Developing grown materials from residue streams: formulation, cultivation, moulds and the route toward production.
Discuss a partnership ↗Workshops and masterclasses for teams and schools, and the Mycelium Hotline: a 30-minute call every Wednesday for your material questions.
Book the Hotline ↗